Posts Tagged ‘Interview’

Inteview With David Flock, Developer Of Blow

Monday, January 12th, 2009

After granting Blow the well deserved title of Community Game of the Week, I had the chance to interview David Flock, the developer behind the XNA masterpiece.

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Lone Wolf DS: Bringing Development Home

Monday, October 27th, 2008

By putting the tools to develop games into the hands of anyone with enough time and gumption to teach themselves coding has given the opportunity for unique and innovate game design to invade the industry over the past few years.…

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