Posts Tagged ‘gameplay’

Disgaea DS: Tactics Refined

Tuesday, October 7th, 2008

One of my biggest gripes with the games industry is the planning of new intellectual properties. Often times these new IP’s are looked at through rose-colored glasses having their sequels announced before the launch of the series, making developers count…

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Just a Typewriter? How Can You Say That?!

Saturday, October 4th, 2008

With the recent announcement that Resident Evil 5 will no longer include the typewriter save points I was a little surprised to realize that I cared.  Seriously, it’s a save point.  What possible impact could that have on the game…

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Game Narrative: A Loosing Battle?

Tuesday, May 27th, 2008

Game narrative has been around almost as long as video games themselves. Although many of the early stories were either self evident, such as Space Invaders or Frogger, while some made the imagination run wild… I still am not quite…

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