Posts Tagged ‘Game Design’
Tuesday, October 28th, 2008

Ahh Spiderman, you and I have gone on so many adventures together. From the comic books of my youth, to the AWESOME animated series in my teen years, to the three movies… well, the first two of the three anyway.…
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Tags: Cross Platform, Game Design, Microsoft, PS3, review, Sony, Spiderman, Xbox 360
Monday, October 27th, 2008

By putting the tools to develop games into the hands of anyone with enough time and gumption to teach themselves coding has given the opportunity for unique and innovate game design to invade the industry over the past few years.…
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Tags: DS, featured, Game Design, Game Industry, homebrew, Interview, Lone Wolf, Nintendo
Thursday, October 23rd, 2008

With the recent news that Namco Bandai would be releasing DLC for SoulCalibur IV that would allow 360 owners to play as Darth Vader, and PS3 owners to play as Yoda, I thought it would be a good time to…
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Tags: Darth Vader, DLC, Game Design, Microsoft, microtransactions, PS3, Sony, SoulCalibur IV, Yoda
Wednesday, October 22nd, 2008

While it seems that piracy and issues of DRM management continue to grow with each passing year, the emerging trend of offering games for free could eventually become a way to ultimately eliminate both problems. With high profile developers like…
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Tags: Battlefield Heroes, DICE, DLC, Free To Play, Game Design, Game Industry, Korean, MMO, Predictions
Tuesday, October 21st, 2008

While many “core” gamers have frowned upon Wii Music almost since conception as just another gimmick, the recently released song list has not helped ease these preconceptions. With songs like “Twinkle Twinkle” as well as “Yankee Doodle” the conception of…
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Tags: Game Design, music, Nintendo, Wii, Wii Music
Thursday, October 16th, 2008

Whenever the topic of the future of gaming comes up, I immediately begin blathering on about immersion, and how as time goes on, games only get more immersive. Normally, I’m referring to top notch visuals, high quality surround sound, and…
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Tags: DLC, Fable 2, featured, Game Design, Peter Molyneux, Pub Games, XBLA, Xbox 360
Tuesday, October 14th, 2008

Gamecenter CX, the DS game based off of the hilarious Japanese television show Retro Game Master, is truly an experience that every gamer should play. The show consists of Japanese Comic Shinya Arino playing a variety of video games (usually…
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Tags: Game Design, Nintendo, nostalgia, Retro, review
Friday, October 10th, 2008

Did something look out of place in that video? You guessed it - the insurance ad!! Google has introduced Adsense for games. The program allows developers of browser based games to insert text, image, and video ads into their games.…
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Tags: ads, adsense, browser based games, Game Design, Game Industry, in game advertising
Thursday, October 9th, 2008

The hiring of movie directors to be part of the game making process is becoming a growing trend among US based video game publishers. With acclaimed directors Peter Jackson, and Steven Spielberg dabbling in the industry will the games industry…
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Tags: Boom Blox, Directors, EA, Game Design, Game Industry, Predictions, Steven Spielberg, Zach Snider
Thursday, October 9th, 2008

We’ve drafted what we believe to be the first gaming DRM Bill of Rights. We’ve done so with the sincerest hopes that gamers and industry reps alike will look at it, and use it as a measuring stick to determine…
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Tags: DRM, featured, Game Design, Game Industry, piracy