Chrono Trigger DS: Still One Hell of a Trip
December 5th, 2008When Chrono Trigger was released for the Super Nintendo 13 years ago it was truly a revolutionary game. It combined the talents of the then sovereign Developers Square and Enix to create one of the most memorable RPGs of the time. For those not yet initiated into the “Cult of Chrono,” it may seem odd to have such deep reverence, which could easily be mistaken for the blatant rants of a fanboy, for a game that seems generic at first glance; However even after a decade, Chrono still remains the benchmark for RPGs and games as a whole.
With the design team including Hironobu Sakaguchi, Akira Toriyama, Masato Kato, Yuuji Horii, Nobuo Uematsu, and Yasunori Mitsuda, Chrono Trigger has yet to be matched in the unprecedented amount of raw talent gathered for one title. Instead of becoming a product that could have become muddled by a surplus of ideas, a unique harmony seems imbued throughout by taking the best of what each mind had to offer. The battle system remains top notch, and the sprites and animation truly show how far RPGs evolved in the short time since the release of the original Final Fantasy and Dragon Quest games.
After not having played Chrono Trigger in the past five years, it still does a lot of things that some modern RPGs fail to. The marquee of a good RPG is the battle system, which in Chrono’s case, is so well executed it makes certain recent releases seem almost archaic in comparison. By making battles fast, while retaining enough complexity, grinding ceases to be part of the vocabulary and, unlike even some of it’s contemporaries random encounters are left in the dust.
No faults can be found when looking at the DS version from a purely technical perspective. The sound and music retain their fidelity, and gone are the frustrating load times from the Playstation re-release. The well animated (yet a tad dated) cut-scenes from that Playstation version are also used. While the new Pokemon style Arena mode is a tad shallow, the new sound and art galleries are welcome additions to the package. With a new boss fight and accompanying ending, the DS version is the definitive version to own. The recent updating of the Final Fantasy and Dragon Quest games for the Nintendo DS may make a straight port seem like a bit of a letdown, however I am unsure 3D character designs and environments would have been the correct move, as the original sprites and animations provide a large share of the title’s charm.
While the praise I have targeted towards Chrono Trigger may seem a bit over the top, I promise it is deserved. I urge you to pick up this release if you haven’t yet experienced all that Chrono Trigger has to offer. While some of the minutia might be lost on new players, it is a purchase that I guarantee will not leave you with a sense of remorse.
-Eric Wall
Tags: Chrono Trigger, Nintendo, Nintendo DS, RPG, Square-Enix
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December 5th, 2008 at 11:37 am
I love this game! I own the PlayStation version, but did not play through it so I’m seeing the cut scenes for the first time. The arena isn’t anything amazing, but I am getting some enjoyment out of it. I have to say that I was quite impressed with the selection of extras.
I can’t wait to see the new dungeons and the new ending either.
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January 3rd, 2009 at 4:53 am
I did like this game, back when I played it on the PS1 (after a few hours though I couldn’t take it and switched to playing it on the emulator), but for some reason, it doesn’t tickle my fancy as it used to, I have to admit the graphics just don’t hold up anymore, the sprites are tiny, the font is tiny, I guess I’ve been playing the PSP with its much bigger screen for far too long.
The game itself has a good story, I still love the first scene where you get assaulted by the evil nuns, and the whole trial event.
But I think the battle system is too primitive for me, it is a pretty much a Final Fantasy 5-6 game, but without the cool summons and espers, or anything that lets you customize your character like the materia in FF games.
I have always wondered, should this game deserve a remake? Besides the graphics over haul, nothing else really could be changed without attracting alot of hate from nostalgic fans.
Personally, after playing my favorite game ever, Chrono Cross a hundred times, I don’t really care for a remake, since CC pretty much is better in every way, with its innovative battle system, ever changing storyline with like 40 characters, beautiful soundtrack and graphics, but also staying true to CT, by including various references and mimicking some similar gameplay mechanics.
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April 15th, 2009 at 10:57 am
My fellow on Orkut shared this link with me and I’m not dissapointed that I came to your blog.
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May 18th, 2009 at 3:01 am
Interesting article. Were did you got all the information from…
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