CGOTW: Pocoro

May 5th, 2009

pocoro

The Community Game of the Week, Pocoro, is easy to learn, and tough to master. The object of the game is to pass your cursor over each tile on the screen as many times as the number on the tile indicates. If you pass over the same tile too many times, you’ll be penalized. Do it too many times, and you’ll lose the level. As the levels become larger and more complicated the strategies for completing them become less obvious.


<a href="http://video.msn.com/?mkt=en-US&#038;playlist=videoByUuids:uuids:8aa1aba3-9654-43f9-b185-d337b12279dc&#038;showPlaylist=true&#038;from=msnvideo" target="_new" title="Pocoro" onclick="javascript:pageTracker._trackPageview ('/outbound/video.msn.com');">Video: Pocoro</a>

XNA Community Games are a great source of puzzle games, and Pocoro is a shining example of that fact. For 200 Microsoft Points, Pocoro is a welcome addition to my ever growing library of puzzle games

-Mike Kurz

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2 Comments on CGOTW: Pocoro

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  1. Daniel Lindberg Says:

    Odd I’ve never seen this game anywhere before, sounds fun.

    [Reply]

  2. frantic Says:

    Yeah I have never even heard of the game, must check it out.

    [Reply]

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