CGOTW: PercussONE
February 19th, 2009
PercussONE takes the match-three-circles-by-moving-one gameplay of games like Puzzle Quest, injects it with some psychotropic drugs (and maybe some speed for good measure), and slaps in some competitive and cooperative multiplayer elements to form a top notch, fast paced puzzle game. The object of the game is to match three or more pieces of the same color to form a “riff”. This gets more challenging (and fun) when you add in additional players. Up to four people can work together or against one another to form riffs.
There are two game modes in PercussONE, each with a different set of rules. In Endless Encore, pieces fall from above, and you have to shift them around to form riffs. If the pieces fall into a five-high stack, the game is over. Jam Session is more or less a time trial mode. You have to get as many riffs as you can in three minutes.
PercussONE is available now on the XBLM for 400 MS points, and it’s a must own for any puzzle game addict. Still not convinced? Check out this video.
-Mike Kurz
Tags: CGOTW, community, PercussONE, Xbox 360
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