Archive for June, 2008

Pokemon: My Thoughts

Saturday, June 14th, 2008

As I sit in the Minneapolis/St. Paul airport at 5:50 in the morning I ponder back to my childhood. The days when we would pack up the family suburban and travel like a real American family, on the road. These trips were before portable movie players, in car refrigerators and captain’s chairs. Yup, it was rough going, well it was without a Gameboy at least. One of my most profound gaming experiences came on a road trip to the genesis of my childhood, Space Camp. After a considerable bit of saving and forgone Christmas presents, my best friend and I set off for Space Camp. Our only savior was my best friend’s Gameboy, which, I won’t hesitate to say, I played quite a bit more then him, stealing it when he fell asleep and somehow talking my way into more playtime.

No game since then has had the profound sense of escapism that I found when I flicked the switch on, adjusted to the appropriate viewing angle, and held my breathe that the batteries would hold out, then the little blue cartridge that could…Pokemon Blue. Now up until that point in my life early Nintendo games, and even the quite immersive Super Metroid had stimulated my mind, but nothing could have prepared me for the arduous, addictive, and engrossing game play that Pokemon presented.

I was no longer in a beige and crème 1986 GMC Suburban; instead I was transported to a world where my expectations of reality were shattered. Yes this may sound a bit deep for what it actually was, a grind fest hardcore JRPG, but at the time the simplistic yet satisfying game play was in a league of its own. As I grew older my taste in games changed but Pokemon remained a constant.

Being a Pokemon fan has become increasingly difficult, as the years have passed. (more…)

Is Apple the new Sega?

Monday, June 9th, 2008

When I think back to the history of Apple I look to none other then Oregon Trail. What stood out about Oregon Trail was that we were playing a video game in school. Whenever we would finish our keyboarding exercises we were treated to a rousing diskette based experience that rivaled even kickball for the best thing we got to do at school.

Coming from a family of teachers, the choice of PC or Mac was really not up to me, instead it was up to Apple’s education discounts. Hell to this day my Dad still does his grades on an Apple II. Whether it was Oregon Trail, Marathon, or even Starcraft, my introduction to computer games came from that oh so iconic multicolored Apple.

Now as we flash forward a decade Apple has become synonymous for it’s chic design philosophy and pension for quality. With the move to Intel processors, Apple has shed its monopolistic style to business even allowing, and supporting programs that allow for multiple operating systems (including Windows) to be installed. For around two years my current PC has actually been a Macbook Pro, and I couldn’t be happier. I get the best of both worlds, a stable Operating System and the ability to use a PC for its intended purpose…..Games.

With the release of the 3G iPhone and the launch of the application store in July, as well as an uncharacteristic release of the iPhone development tool; Apple may be preparing for its own entry into the handheld, and perhaps console war?

Apple is placed in a very precarious position, they have a very successful product in the iPod, yet they still have yet (more…)

PC Gaming: The Past or the Future?

Thursday, June 5th, 2008

Remember the days of installing a game on your PC only to discover that your system requirements didn’t allow for use of the game? I’m not talking about non-Windows compatible games, I’m talking not enough RAM, a processor that’s too slow, or a graphics card that isn’t powerful enough. I do. I remember buying Triple Play 98 and it being too advanced for the Windows 95 machine I had. I was pissed.

That said, it seems as those days are gone. Yes, there are still folks that don’t have powerful gaming machines but most store bought PCs these day come with enough power to play games at least at their lowest requirements. But, the real issue is the increasing similarities that home consoles are beginning to share with PCs. Let’s be honest, the PS3 is essentially a PC gaming monster. You have to INSTALL games for Christ’s sake. That’s absurd. The mere fact that there is a chance you won’t have enough space on your PS3 hard drive to play a 60 dollar game you just bought is unacceptable.

With PC’s, it was different. You had to know your system inside and out and be sure that whatever you were purchasing would be playable. With a console, it’s expected to be able to just put the damn disk in and play to your hearts content - no lengthy install and no hassle. Yes, we are moving in a powerful new direction with home gaming, but we have to be careful that we are not soon looking for new hardware upgrades to our physical consoles.

-Joey Esposito

The Wii Wheel: Why The Bad Blood?

Tuesday, June 3rd, 2008


So with Mario Kart Wii having been out for weeks now, it’s hard to believe the violent backlash crawling throughout the internets about how much the included steering wheel “sucks”. Granted, there isn’t much to it, and as I stated last week, there probably won’t be much future support for it, but come on - it’s fun.

I’ve spoken to multiple friends that have complained that it’s too difficult to control the karts with the wheel, yet I have had no trouble doing so. Yes, it would be nice if it was anchored to something, but that would defeat the purpose of being the cheap accessory that it is.

My main problem with the complaints is this - you’ve been playing Mario Kart with a normal controller since 1992. Don’t you think it’s time to try something new? Especially considering that half the courses in Mario Kart Wii are rehashes of old courses, and they’ve done away with the two-people-in-a-kart thing from Double Dash, this edition really needed something innovative, and the motion controls with the wheel is it. Why buy a new game if you want it to play exactly the same as the old one? Not everyone was awesome at Mario Kart when it first came out, but those people are pros now. People should be excited to have a new form of control to master, not angry.

But for all you gaming cynics out there, feel free to plug in those bubbly GameCube controllers and wiggle the heart out of that analog stick.

-Joey Esposito